Building XNA 2.0 games a practical guide for independent game development /
Looks at the basic process, along with tips and shortcuts, on creating a game with Microsoft XNA 2.0.
|Published:||Berkeley, CA : Apress ; New York : Distributed to the book trade worldwide by Springer-Verlag New York, c2008.|
|Series:||Expert's voice in XNA.
|Online Access:||Available to SAIC students, faculty and staff |
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