Building XNA 2.0 games a practical guide for independent game development /

Looks at the basic process, along with tips and shortcuts, on creating a game with Microsoft XNA 2.0.

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Main Author: Silva, James.
Other Authors: Sedlak, John.
Format: Book Electronic
Published:Berkeley, CA : Apress ; New York : Distributed to the book trade worldwide by Springer-Verlag New York, c2008.
Series:Expert's voice in XNA.
Online Access:SpringerLink Available to NLU students, faculty, and staff.
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National-Louis University

Location: eBooks

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Online Access:SpringerLink Available to NLU students, faculty, and staff.