Game localization : translating for the global digital entertainment industry /

Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localiz...

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Other Authors: O'Hagan, Minako, 1959- (Editor)
Format: Book Electronic
Language:English
Published:Amsterdam : John Benjamins Publishing Company, 2013.
Series:Benjamins translation library ; v. 106.
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Online Access:EBSCOhost - Click to view - Access for Lincoln College students, faculty, and staff only
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Online Access:EBSCOhost - Click to view - Access for Lincoln College students, faculty, and staff only