Building XNA 2.0 games a practical guide for independent game development /

Looks at the basic process, along with tips and shortcuts, on creating a game with Microsoft XNA 2.0.

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Main Author: Silva, James.
Other Authors: Sedlak, John.
Format: Book Electronic
Language:English
Published:Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer-Verlag New York, c2008.
Series:Expert's voice in XNA.
Subjects:
Online Access:SpringerLink Professional and Applied Computing (ebooks) available only to CSU students, faculty and staff. Click here to access ebook.
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Chicago State University

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Call Number: SP_PAC QA76.76.C672 S55 2008eb
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Online Access:SpringerLink Professional and Applied Computing (ebooks) available only to CSU students, faculty and staff. Click here to access ebook.