XNA 3.0 game programming recipes a problem-solution approach /
Provides information on creating 2D or 3D games using the Microsoft XNA 3.0 Framework.
|Published:||Berkeley, CA : Apress ; New York : Distributed to the book trade worldwide by Springer-Verlag New York, c2009.|
|Series:||Expert's voice in XNA.
|Online Access:||SpringerLink Link to XNA 3.0 game programming recipes (access limited to Benedictine University patrons)|
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